Weapons of Grass Destruction
Players
Format:
# | Last Name | First Name | Phone | |
1 | Ford | Will | [email protected] | 586-260-7453 |
2 | Frederick | Ryan | [email protected] | 810-304-3224 |
3 | Frederick | Scott (Commish) | [email protected] | 586-876-8607 |
4 | Gildenphennig | Justin | j[email protected] | 248-835-2265 |
5 | Klein | Dennis | [email protected] | 586-615-1196 |
6 | Kozierowski | Jeff | [email protected] | 586-994-5075 |
7 | Merrfield | Drew | [email protected] | |
8 | Merrifield | Matt | [email protected] | |
9 | Merrifield | Mike (Co-Commish) | [email protected] | 586-709-1185 |
10 | Rutkowski | Nick | [email protected] | 586-741-3678 |
11 | Fassler | Eric | [email protected] | 509-302-1106 |
12 | Safran | Matt | [email protected] | 586-212-9940 |
- Dynasty
- Weekly H2H Competiton
Roster Size:
- 22 players
- QB, RB WR, TE, PK eligible
Draft:
- Startup Draft:
- TARGETING AN AUGUST 1 START DATE @ 8:00 AM EST (2 Weeks from today)
- All Players in the Pool, including 2022 Rookies
- Draft order determined by random draw
- 22 rounds
- 3rd round reversal
- 8 hour timer, timer deactivated from 10:00 PM EST – 8:00 AM EST each night
- Annual Rookie Draft:
- 4 Round Rookie Draft Annually; schedule TBD – will take place shortly after the NFL Draft
- Draft order determined by reverse-order of standings from the prior year
Buy-In:
- $25 + Share of MFL League Management, due at the start of each League Year
League Year:
- Each year between ~March 1 and the conclusion of the League Championship Game
- Rosters will be locked at the end of each season; no transactions from season-end until the beginning of the next League Year.
Prize Pool: $300
- $150 to the winner (6x your buy-in)
- $100 to the runner-up (4x your buy-in)
- $50 to the winner of the 3rd place game (2x your buy-in)
Lineups:
- 1 – 2 QB (SuperFlex)
- 2 – 6 RB
- 3 – 7 WR
- 1 – 5 TE
- 0 – 4 PK
- 11 Starters total
Scoring:
- Passing:
- 6 point passing TD
- -4 points for an INT
- 1 point for 25 yards passing (.04/per),
- 2 point per 2 point conversions
- 0.5 points per completion, -1 point per incompletion (this results in a bonus/penalty for above/below 66.67% completion)
- Rushing:
- 6 point rushing TD
- 1 point for 10 yards rushing (.1/per),
- 2 points for 2 point conversions
- .5 point per 1st down
- -2 for fumbles lost
- Receiving:
- 6 point receiving TD
- 1 point for 10 yards receiving (.1/per),
- 2 points for 2 point conversions,
- .5 point per 1st down
- .5 point per reception
- TE:
- Extra .5 point per first down
- Extra .5 point per reception
- Kicking:
- 1 point for a made field goal
- 1 point for a made extra point
- Decimal scoring bonus for FG (37 yarder = 3.7 points, 24 yarder = 2.4 points)
- Special Teams:
- 6 point for any return TD
- 6 points if your player recovers a ball in the endzone for a TD
Waivers:
- Blind Bid Waivers will run once per week through the completion of the playoffs
- Wednesday @Noon
- After Friday @ Noon, First Come, First Served until 1:00 PM EST on Sunday each week
- On Sunday at 1:00 PM EST, all players will lock in place until waivers the following week
- $100 FAAB Budget allocated every year at the start of the League Year
Trades:
- Highly encouraged
- Trades are open from the start of the League Year through the end of Week 13
- Teams allowed to trade next 2 seasons’ rookie draft picks (2023 and 2024)
- No trade vetoes unless there is evidence of obvious collusion.
- This is a friendly group and it’s small dollars, I’ll trust we won’t need rules that require advance buy-in before emptying the draft pick cache.
Injured Reserve:
- 2 IR slots per team; players must be activated off IR once activated for NFL play.
Standings:
- Standings driven by points system similar to the NHL:
- 2 points per win
- 1 point for exceeding the average weekly point total
Playoffs:
- Top 4 Teams make the playoffs; weeks 16 and 17
- Week 1: 1 vs 4, 2 vs 3
- Week 2: Winners vs. Losers
Commissioner:
- Scott Frederick and Mike Merrifield will co-commish and will be empowered to make decisions in the best interests of the League.
Don’t Be a Dick:
- Self explanatory